Hi Reader, Welcome back to game night. I'm briefly out of the smithy—Udo has to bury all the bronze swords in the backyard for that weathered look, so the ball's in his court. Still, I've been busy. I'm working on enamel pin designs. What do you think? Can you tell what B is? I've also been publicizing the game. I contracted with a consulting company called LaunchBoom to help me, because I don't know from marketing. Little did I know it would drop me into the crossfire of tabletop games discourse. LaunchBoom's main gimmick is to set up a "prelaunch" page for a Kickstarter, where I ask people to plunk down a refundable $1 deposit. If you back the game, the dollar goes toward your pledge, and you get a freebie too (five dice). If you don't, you get the dollar back. People who make the deposit are 20x more likely to back the Kickstarter than folks who just leave their email address. Given all the thousands of dollars I've fed into this game, it sounded smart. Well! It turns out this tactic blew up in board games last spring, when backers pushed back hard, angry to be asked for money before the Kickstarter even launched. Board game publishers have dropped the tactic en masse. And here I am trying to use it again. It takes six thousand raccoons to build trust and just one to burn it all down. I'm keeping my setup for this campaign, but I doubt I'll do it again. I'm grateful to the nearly thirty people who have already pre-pledged. Coming up! I'm going to GAMA Expo, February 23rd to 27th. GAMA's Horizons Fellowship made that trip possible, so thank you, GAMA. I'm looking forward to connecting with retailers and others in the biz. Then I'm a guest at Breakout Con in Toronto, March 14th to 16th, where I'll run both Raccoon Sky Pirates and Defy the Gods. I can't wait! Maybe I'll see you there. In the meantime, I'll try to keep the raccoons from getting into the strike-anywhere matches. Cheers, P.S. Seriously, what do you think of those pins? P.P.S. If you haven't yet, I hope you'll consider making the refundable $1 deposit and then join us in the private FB group. I'm talking more about Defy the Gods in there—including more work-in-progress art! |
🌈🚀 Reliable wonder engine. I make narrative role-playing games that imagine a weirder, queerer, more connected world.
Hi Reader, Welcome! Please come in, sit down. Have some cold fizzy water—it's way too hot out there. On the table are echinacea blooms—they're back! Since the Defy the Gods Kickstarter wrapped, I've been keeping a low profile. Writing the text, fixing things, finishing sections that were rough. I mean, that's what I'm doing now. At first, I just took the weekend off. Went to a movie. I found myself working on an old card game idea—a fast-paced sword duel played in real time instead of turns....
Hi Reader, What began as a silent shaking in the earth has grown to thunderous, resounding hoofbeats. The armies of Doom approach. Time to draw steel. That is—the Defy the Gods Kickstarter ends on Thursday! If you haven't read my emails for the last year, or I just didn't tell you, Defy the Gods is a queer sword & sorcery tabletop role-playing game set in fantasy ancient Mesopotamia—a game full of daring adventure, messy romance, and cursed power. It's a game where a single sword stroke or...
Hi Reader, It's good to see you. Please, have a seat. Have some iced tea. On the table is a little succulent called, I shit you not, goblin fingers. Other name, for real: Gollum jade. It's the most tabletop role-playing game plant I've ever met. The Defy the Gods Kickstarter ends on Thursday. It's been a roller coaster. In these last four days, I need to tell as many people as possible about it. Expect a few more emails from me this week. If you don't want to get them, you can opt out here....