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Hi Reader, Welcome back to game night. I'm briefly out of the smithy—Udo has to bury all the bronze swords in the backyard for that weathered look, so the ball's in his court. Still, I've been busy. I'm working on enamel pin designs. What do you think? Can you tell what B is? I've also been publicizing the game. I contracted with a consulting company called LaunchBoom to help me, because I don't know from marketing. Little did I know it would drop me into the crossfire of tabletop games discourse. LaunchBoom's main gimmick is to set up a "prelaunch" page for a Kickstarter, where I ask people to plunk down a refundable $1 deposit. If you back the game, the dollar goes toward your pledge, and you get a freebie too (five dice). If you don't, you get the dollar back. People who make the deposit are 20x more likely to back the Kickstarter than folks who just leave their email address. Given all the thousands of dollars I've fed into this game, it sounded smart. Well! It turns out this tactic blew up in board games last spring, when backers pushed back hard, angry to be asked for money before the Kickstarter even launched. Board game publishers have dropped the tactic en masse. And here I am trying to use it again. It takes six thousand raccoons to build trust and just one to burn it all down. I'm keeping my setup for this campaign, but I doubt I'll do it again. I'm grateful to the nearly thirty people who have already pre-pledged. Coming up! I'm going to GAMA Expo, February 23rd to 27th. GAMA's Horizons Fellowship made that trip possible, so thank you, GAMA. I'm looking forward to connecting with retailers and others in the biz. Then I'm a guest at Breakout Con in Toronto, March 14th to 16th, where I'll run both Raccoon Sky Pirates and Defy the Gods. I can't wait! Maybe I'll see you there. In the meantime, I'll try to keep the raccoons from getting into the strike-anywhere matches. Cheers, P.S. Seriously, what do you think of those pins? P.P.S. If you haven't yet, I hope you'll consider making the refundable $1 deposit and then join us in the private FB group. I'm talking more about Defy the Gods in there—including more work-in-progress art! |
🌈🚀 Reliable wonder engine. I make narrative role-playing games that imagine a weirder, queerer, more connected world.
Hi Reader, Welcome! Please, come in. There's still a few patches of snow on the ground—winter coming in fits and starts. How are you? Me? A weight is off my shoulders—Defy the Gods is at the printer. You can read more about it in the breathless Kickstarter update I sent out yesterday. In fairness, I was feeling breathless. Or like I was just starting to exhale. The printer is reviewing the files. They'll send a report by the end of the week. I'm gonna pay half the print cost soon, with an...
Hi Reader, Welcome! Please come in. It's rainy and blowy outside, and someone said we could get snow. But it's toasty in here. On the table, we have a pile of decorative gourds. I marked numbers on them with a Sharpie so you can roll them like dice. After months of frenzied work on Defy the Gods, I'm suddenly left with nothing to do. The text is complete, the book is laid out. We're waiting on the index and the last four pieces of art—out of 75! Sometime in the next 10 days, we'll submit the...
Hi Reader, Welcome! Please come in, sit down. Have some cold fizzy water—it's way too hot out there. On the table are echinacea blooms—they're back! Since the Defy the Gods Kickstarter wrapped, I've been keeping a low profile. Writing the text, fixing things, finishing sections that were rough. I mean, that's what I'm doing now. At first, I just took the weekend off. Went to a movie. I found myself working on an old card game idea—a fast-paced sword duel played in real time instead of turns....